Teaching Game Development to 50+ Danish Students
In February I had the great honor of being the lead instructor for a 3D Game Development program presented to 50+ students from 3D College in Grenaa, Denmark. The program was facilitated by Experience America, and held on the University of Washington campus.
FPS 101 at Indie Game School
Starting this week I am teaching a new online class at Indie Game School about how to build an FPS in Unity3D using the Playmaker plug in!
What Happened to Well Played Games?
From March 2011 to November 2013 I owned and operated a little company called Well Played Games LLC. I started it with the intention of having a vehicle to use for making some small iOS games and growing it into larger products with bigger teams. But along the way a variety of different opportunities came up for me.
Bellevue College DMA Review Panel
This morning I was a member of the panel for a Bellevue College Digital Media Arts portfolio defense. It was a small group this time, but I’m really impressed at the rising quality of work coming out of this program!
Moving Forward
In the interest of being honest with myself and everyone else, I’ve been struggling a bit with what content to put on my blog. I’m one of those people who can do several things pretty well, which seems like a benefit until you realize that it really means I want to do several things at once!
Setting up a Basic Game using MonoSQLite in Unity3D
I have completed a new video tutorial covering how to get started using the MonoSQLite database plug in for Unity3D! It covers everything you need to know to get up and running. I also give examples using the visual scripting plug in, Playmaker.
Introduction to Unity3D presentation at the Lake Washington Institute of Technology
I spent yesterday afternoon with a class at the Lake Washington Institute of Technology, introducing them to the Unity3D game engine and all you can accomplish with it. It was a lot of fun, and very cool to see the students start to realize that all things are possible.
Read moreIt would be a huge mistake to discount the drive and effectiveness of people who don’t have as many local options as those who live in big cities!
Remote Learning Really Does Work
I was a guest speaker last night to students at the University of Tasmania, in conjunction with HIT Lab Australia. The class is taught remotely from the HIT Lab in Washington State, where I was interviewed.
Jumpstart Your Startup or Idea – Incubators, Accelerators & More
I continue to be impressed with the quality of the Seattle Entrepreneurs meet ups. Last night’s session, “Jumpstart Your Startup or Idea – Incubators, Accelerators & More” proved to be an insightful and honest discussion, followed by more networking with some really interesting people. If you are in the area I highly recommend the group.
My First Projects Using Final Cut Pro X
This week I completed my first three projects using Final Cut Pro X. I had used earlier versions of Final Cut Pro several years ago, but didn’t have a need for editing video again until last year when I made some Playmaker for Unity3D tutorials. I used iMovie 11, because it’s what I had available at the time, and it did a stand up job, but I missed the more professional editing features of Final Cut Pro. It looks like I’ll be editing a lot more video from now on, so I stepped up to Final Cut Pro.