FPS 101 at Indie Game School
Starting this week I am teaching a new online class at Indie Game School about how to build an FPS in Unity3D using the Playmaker plug in!
Starting this week I am teaching a new online class at Indie Game School about how to build an FPS in Unity3D using the Playmaker plug in!
From March 2011 to November 2013 I owned and operated a little company called Well Played Games LLC. I started it with the intention of having a vehicle to use for making some small iOS games and growing it into larger products with bigger teams. But along the way a variety of different opportunities came up for me.
This morning I was a member of the panel for a Bellevue College Digital Media Arts portfolio defense. It was a small group this time, but I’m really impressed at the rising quality of work coming out of this program!
In the interest of being honest with myself and everyone else, I’ve been struggling a bit with what content to put on my blog. I’m one of those people who can do several things pretty well, which seems like a benefit until you realize that it really means I want to do several things at once!
I have completed a new video tutorial covering how to get started using the MonoSQLite database plug in for Unity3D! It covers everything you need to know to get up and running. I also give examples using the visual scripting plug in, Playmaker.